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Results 1 - 10 for HitscanHitscan - Wikipedia, the free encyclopediaHitscan is a term is used mainly in computer games. It is a test to find out what can be hit by an in-game weapon (be it a melee weapon, or the projectile emitted by a firearm). http://wiki.healthhaven.com/Hitscan open pop Hitscan - Valve Developer Community For a more technical article on this topic, see Using TraceLines. Half-Life 2 has many hitscan weapons (weapons which don't actually fire bullets, but instead trace a line and ... http://developer.valvesoftware.com/wiki/Hitscan open pop Hitscan.com - Hits Can DomainTools for Windows® Now you can access domain ownership records anytime, anywhere... right from your own desktop! Find out more > http://whois.domaintools.com/hitscan.com open pop Hitscan - The Doom Wiki - Doom, Doom 2, Doom 3, and more Hitscan attacks hit or miss their target the very moment the attack is launched, and therefore cannot be dodged. All melee and bullet attacks work like this; there are no ... http://doom.wikia.com/wiki/Hitscan open pop Hitscan - Duke Nukem Wiki Hitscan is a type of hit detection used in early First Person Shooter games. It is used in Duke Nukem 3D for various weapons to check whether or not the player hit the enemy when ... http://dukenukem.wikia.com/wiki/Hitscan open pop Legacy:Hitscan Weapons - Unreal Wiki Work in progress! This page is currently being created by computergod666. You are free to add helpful content in any way if you want. Before reading this tutorial http://wiki.beyondunreal.com/Legacy:Hitscan_Weapons open pop Category:Hitscan weapons - Liandri Archives Hitscan weapons are weapons that hit whatever they are aimed at, at the same time the player pulls the trigger, no matter the distance. The idea is that the distance is unlimited ... http://liandri.beyondunreal.com/Hitscan open pop Shock Rifle - Liandri Archives Fires a purple hitscan energy beam that slightly pushes the target away from the enemy. This also works on lightweight vehicles, such as Mantas and Scorpions, protecting the owner ... http://liandri.beyondunreal.com/Shock_Rifle open pop dib.mkzelda.net + { // hitscan stats + drawfont = sbar_bigfont; + a_message = "Ballistics/Hitscan Accuracy"; + pos_x = center_x - stringwidth(a_message, TRUE)*0.5*24; http://dib.mkzelda.net/Patches/hitscan.patch open pop UnrealWiki: Hitscan Weapons Work in progress! This page is currently being created by computergod666. You are free to add helpful content in any way if you want. Before reading this tutorial http://unreal.student.utwente.nl/wiki/hitscan-weapons open pop |
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